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Re: gEDA-dev: Newbie developer guidelines.
With all do respect. there are so many pattents out there that ignoring
their existance is well the head in the sand comes to mind.
Your point about working with pattent lawyers is well taken. I also
understand the fear of tripple damages and paying the patent holders
lawyers. But ignoring that we are treading near patents and not having a
strategy for evening the playing ground is also....
Steve Meier
DJ Delorie wrote:
>> When reading this the first word that comes to my mind is
>> chilling. That the discussion of technology issues revolving around
>> published ideas stops these ideas from being discussed. I repeat
>> chilling.
>>
>
> Welcome to software patents. Note, I'm not discouraging the
> discussion of technology issues - just don't talk about the patents.
> They key is "knowingly infringing" - if you know a work is covered by
> a patent, and you implement it anyway, it's major badness. It's less
> bad if you accidentally infringe. So, don't go looking for trouble.
>
> If you want to work on something you know is covered by a patent, you
> have to be careful. Hire a patent attorney to make sure the thing
> you're inventing is sufficiently different from the known patents,
> and/or you have appropriate licenses from the patent holder. But,
> don't do it in public.
>
>
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>
>
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