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Re: gEDA-dev: FYI: windows build attempt from s.e.design
On Tuesday 29 May 2007, DJ Delorie wrote:
> > I'm not sure if gEDA is the topic of discussion in this
> > thread or PCB.
>
> I'd like to see a basic gschem->pcb collection working. I
> know the simulators are popular here, but on s.e.d boards are
> more popular.
What really counts is all of it.
The simulators are the easy part. Gnucap is plain C++, with
nothing special. The release versions have always worked under
windows, at least when compiled with ming. That is because it
is plain C++. Plain C is ok too. The others are harder
because of the required libraries.
There is a problem now related to DLL's. Specifically, since I
don't have a windows machine, I have no way to test it, or to
know if the options are set correctly. If it doesn't work, I
believe a one-liner will fix it. It will get fixed correctly
before the next real release.
Even without that, I can still make a static-linked version that
works. The only difference is that you need to specify which
plugins at compile time. So Windows can have a "crippled demo"
version, which can still do more than many Spice variants. I
have the impression that most of them would not appreciate
things like having all 28 variants of the BSIM model.
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