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Re: gEDA-dev: PCB + GL (For your amusement)



On Mon, Jun 16, 2008 at 05:48:34PM -0400, Tim Hanson wrote:
> Has push routing, continuity testing, cross-probing, gridless design,
> BOM creation, DRC & rat's nest, but none of this is toally reliable
> yet (esp. the push routing).

Can you explain the basics of push routing from the UI and algorithm
persepctive?

-- 
Ben Jackson AD7GD
<ben@ben.com>
http://www.ben.com/


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