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Re: gEDA-dev: Arbitrary Polygon Hatch Series
[snip]
> Is there any (good) reason why libgeda's types pretend to work like
> C++ class names, and why we don't just declare variables as "struct
> st_point p1;"? I've never liked using typedefs for non-opaque types
> (I realise the irony), preferring to use them only as placeholders for
> other atomic types, as with uint8_t and friends.
That is my doing. I simply preferred "OBJECT* foo" instead of "struct
st_object* foo". Unless there is a real pressing technical reason,
please do not change this. Thanks.
-Ales
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